Tokyo 東京
Neon rooftops, lanterns and the Yakuza's first wave. The Nugget Colonel runs this town.
IT
PLAY
Four sushi ninjas with uzis and katanas against the Fast Food Yakuza. Sauce splatters, comic-book super moves and up to four friends on the same screen.
Every scene on this page is a real match, recorded from the game.


Each one has their own weapons, jumps and four super moves. You start with Sake: the others are earned in battle, level after level.





Leader of the Rice Clan, a salmon nigiri with a red headband. Uzi in one hand, katana in the other, shuriken on his belt. He speaks little and cuts only once: when he draws his blade, the battle is already over.
★ Available from the start

Leader of the Rice Clan, a salmon nigiri with a red headband. Uzi in one hand, katana in the other, shuriken on his belt. He speaks little and cuts only once: when he draws his blade, the battle is already over.
★ Available from the start

The fastest shrimp in Tokyo: two long-range uzis, fanned kunai and a tongue quicker than his bullets. Cocky and untouchable from afar… but up close, his katana trembles.
🔓 Unlocked by finishing level 1-10

A steel futomaki with two katanas and the heart of an ancient samurai. Three slashes in a row, blows that split stone, and when he rolls up he becomes an avalanche. He never shoots. He almost never speaks.
🔓 Unlocked by finishing level 2-5

An uramaki coated in crackling roe: explosive shots, egg bombs and a rope that hooks onto anything. To him every battle is a fireworks festival… and he is the grand finale.
🔓 Unlocked by finishing level 2-10
A cup of tea, a manga cut-in, and the street is empty. Recorded from a real match.
Ten levels per world, with mini-bosses, bosses and comic pages telling the story between worlds.
Neon rooftops, lanterns and the Yakuza's first wave. The Nugget Colonel runs this town.
Torii gates in the mist, kappas, tanukis and will-o'-the-wisps that never sit still.
Taxis, billboards and steam from the manholes: fast food plays at home here.
Conveyor belts, green clouds and a breakneck escape.
They've fried Tokyo and they want the rest of the world. They introduce themselves, usually by shooting.
The Yakuza's foot soldier: shoots, shouts and crumbles.
Stands still, takes aim and waits for you from afar.
Runs and fizzes. When the «!» appears, you've got a moment to move.
Comes from above: keep your uzi pointed up.
Bazooka and henchmen. Beaten, he drops to his knees: that's katana time.
Tokyo mini-bosses
The boss
The master of Tokyo. Three phases, a machine gun and no intention of losing.
The fight with the Colonel, recorded from a match.

Four players in the Tokyo assault.
Everyone with their own ninja and their own color. Player two can use half the keyboard, the others a gamepad. The more of you there are, the more enemies show up.
A road that never ends: Tokyo, the Forest, New York and the Factory, then all over again, tougher every time. Assaults, escapes and mini-bosses: how far can you go?
The same road for everyone today. Tomorrow brings a new one.
Today, this week and all-time, by points or by distance, with your Dojo name.
Every week the Teapot Master announces two rules that change the daily run. There are 80 in all.
A real run, with Ebi.
Scrolls hidden in the levels: the Recipe book fills up and opens bonus stages.
The coins you collect buy items for your bag and hints for the recipes.
Comic pages between worlds, to watch again whenever you like in the gallery.
A beaten captain kneels for 4 seconds: finish him with the katana for the loot.
Splatters, stains that stay, combos that climb and full-screen sound effects.
Lanterns to hook onto, walls to bounce off, double jump.
Wasabi, soy, ginger, rice, sesame, chili: for 12 seconds your uzi changes character.
Shouts and lines in English or Japanese: your choice.
Keyboard and gamepad can be remapped; on phones, touch buttons appear.
Add it to your Home screen: it starts full screen, like an app.
A switch for those who prefer fewer flashes and less shaking.
The whole game in two languages, switch whenever you like.

The clan Dojo
You can play without an account: your progress stays on your device.

Nothing. The game is free, has no purchases and shows no ads.
No: you play in your browser, on PC and phone. If you like, add it to your Home screen and it starts like an app.
No. The Dojo account is for saving online and appearing on the leaderboards; without it, your progress stays on your device.
Yes, 1 to 4 on the same screen: player two can even share the keyboard, the others use a gamepad. Friends choose among the ninjas you've already unlocked.
Yes, with standard gamepads. Buttons and keys can be changed in the Options.
Yes, best in landscape: touch buttons appear.
We're working on it. Meanwhile, you can already install it from the browser.
English and Italian; voices in English or Japanese.
A match takes a minute. Stopping takes a bit longer.